Item details - Guidance Disruptor II

Guidance Disruptor II
Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Cargo capacity 1 m3
Mass 0 kg
Volume 5 m3
Baseprice 29,824 ISK
Activation Cost 18 GJ
Structure Hitpoints 40 HP
Powergrid Usage 1 MW
CPU usage 48 tf
Optimal Range 48000 m
Activation time / duration 10000 s
Charge size 1 1=small 2=medium 3=l
Accuracy falloff 24000 m
Primary Skill required Weapon Disruption
requiredSkill1Level 4
Tech Level 2 Level
Missile Velocity Bonus -9 %
Flight Time Bonus -9 %
Used with (Charge Group) Guidance Disruption Script
Meta Level 5 Level
Explosion Velocity Bonus -12 %
Explosion Radius Bonus 12 %
heatAbsorbtionRateModifier 0.019999999552965164
Heat Damage 3.4000000953674316 HP
Required Thermodynamics Level 1 Level
Reload Time 0.009999999776482582 s
Overload Effectiveness Bonus 20 %
Effectiveness Falloff 24000 m
remoteResistanceID Weapon Disruption Resistance
17 queries SQL time 0.1899s, Total time 0.2028s

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